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API > API/Plugins > API/Plugins/VariantManager > API/Plugins/VariantManager/FCapturableProperty
Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
| CapturableProperty.h | |||
FCapturableProperty
(
const FString& InDisplayName, |
CapturableProperty.h |
FCapturableProperty()
| Name | FCapturableProperty |
| Type | function |
| Header File | /Engine/Plugins/Enterprise/VariantManager/Source/VariantManager/Public/CapturableProperty.h |
| Include Path | #include "CapturableProperty.h" |
FCapturableProperty()
FCapturableProperty(const FString &, const FPropertyPath &, const TArray< FString > &, bool, FName, EPropertyValueCategory)
| Name | FCapturableProperty |
| Type | function |
| Header File | /Engine/Plugins/Enterprise/VariantManager/Source/VariantManager/Public/CapturableProperty.h |
| Include Path | #include "CapturableProperty.h" |
FCapturableProperty
(
const FString & InDisplayName,
const FPropertyPath & InPropPath,
const TArray < FString > & InComponentNames,
bool InChecked,
FName InPropertySetterName,
EPropertyValueCategory InCaptureType
)