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Unreal Engine C++ API Reference > Plugins > VPUtilitiesEditor
Inheritance Hierarchy
- UObjectBase
- UObjectBaseUtility
- UObject
- UVPScoutingSubsystemGestureManagerBase
References
Module | VPUtilitiesEditor |
Header | /Engine/Plugins/Experimental/VirtualProductionUtilities/Source/VPUtilitiesEditor/Public/VPScoutingSubsystem.h |
Include | #include "VPScoutingSubsystem.h" |
Syntax
UCLASS (Abstract, Blueprintable, MinimalAPI, Meta=(ShowWorldContextPin))
class UVPScoutingSubsystemGestureManagerBase :
public UObject ,
public FTickableEditorObject
Remarks
Base class of the gesture manager defined in BP
Constructors
Type | Name | Description | |
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Functions
Type | Name | Description | |
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void | EditorTick
(
float DeltaSeconds |
|
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TStatId | GetStatId () |
|
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ETickableTickType | ||
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bool | IsTickable () |
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void | ||
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void | ||
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void | Tick
(
float DeltaTime |
Overridden from UObject
Type | Name | Description | |
---|---|---|---|
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void | BeginDestroy () |
Called before destroying the object. |