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API > API/Plugins > API/Plugins/VPUtilities > API/Plugins/VPUtilities/Widgets > API/Plugins/VPUtilities/Widgets/Fullscreen > API/Plugins/VPUtilities/Widgets/Fullscreen/FVPFullScreenUse-_1
References
| Module | VPUtilities |
| Header | /Engine/Plugins/Experimental/VirtualProductionUtilities/Source/VPUtilities/Public/Widgets/Fullscreen/VPFullScreenUserWidget_PostProcessWithSVE.h |
| Include | #include "Widgets/Fullscreen/VPFullScreenUserWidget_PostProcessWithSVE.h" |
| Source | /Engine/Plugins/Experimental/VirtualProductionUtilities/Source/VPUtilities/Private/Widgets/Fullscreen/VPFullScreenUserWidget_PostProcessWithSVE.cpp |
void RegisterIsActiveFunctor
&40;
FSceneViewExtensionIsActiveFunctor IsActiveFunctor
&41;
Remarks
Registers a functor that will determine whether the SVE will be applied for a given frame. The IsActive functor should only ever return false. If it is fine to render, it should return an empty optional.
Functors may be registered before or after the widget is displayed that is before Display(...) is called. All functors are not retained when Hide(...) is called: they are removed