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API > API/Plugins > API/Plugins/VPUtilities > API/Plugins/VPUtilities/Libraries
References
| Module | VPUtilities |
| Header | /Engine/Plugins/Experimental/VirtualProductionUtilities/Source/VPUtilities/Public/Libraries/VPCameraBlueprintLibrary.h |
| Include | #include "Libraries/VPCameraBlueprintLibrary.h" |
Syntax
USTRUCT (BlueprintType )
struct FVPCameraRigSpawnParams
Remarks
Parameters used to custom the CameraRig that's created.
Variables
| Type | Name | Description | |
|---|---|---|---|
| bool | bUseFirstPointAsSpawnLocation | Use the first vector of input as the spawn transform. Causes RigTransform to be completely ignored. | |
| bool | bUseWorldSpace | Use world space (as opposed to local space) for points. | |
| EVPCameraRigSpawnLinearApproximationMode | LinearApproximationMode | Causes a linear approximation of the spline points to be generated instead of relying purely on the passed in points / curves. | |
| float | LinearApproximationParam | This is only used if LinearApproximationMode is not None. |
Constructors
| Type | Name | Description | |
|---|---|---|---|