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API > API/Plugins > API/Plugins/VPUtilities > API/Plugins/VPUtilities/Libraries > API/Plugins/VPUtilities/Libraries/FVPCameraRigSpawnParams
Syntax
UPROPERTY&40;Transient, BlueprintReadWrite, Category&61;"Camera Rig"&41;
float LinearApproximationParam
Remarks
This is only used if LinearApproximationMode is not None. When mode is Density: See FSplinePositionLinearApproximation::Build.
When mode is IntegrationStep: Integration step (in CM) between approximation points. Decreasing this value will increase the number of spline points and will therefore increase the accuracy (at the cost of increased complexity).