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API > API/Plugins > API/Plugins/VPUtilities
| Name | FVPFullScreenUserWidget_Viewport |
| Type | struct |
| Header File | /Engine/Plugins/Experimental/VirtualProductionUtilities/Source/VPUtilities/Public/Widgets/VPFullScreenUserWidget.h |
| Include Path | #include "Widgets/VPFullScreenUserWidget.h" |
Syntax
USTRUCT ()
struct FVPFullScreenUserWidget_Viewport
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| EditorTargetViewport | TWeakPtr< FSceneViewport > | The viewport to use for displaying. Defaults to GetFirstActiveLevelViewport(). | Widgets/VPFullScreenUserWidget.h |
Protected
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| FullScreenCanvasWidget | TWeakPtr< SConstraintCanvas > | Constraint widget that contains the widget we want to display. | Widgets/VPFullScreenUserWidget.h | |
| OverlayWidgetLevelViewport | TWeakPtr< SLevelViewport > | Level viewport the widget was added to. | Widgets/VPFullScreenUserWidget.h |
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
bool Display
(
UWorld* World, |
Widgets/VPFullScreenUserWidget.h | ||
void Hide
(
UWorld* World |
Widgets/VPFullScreenUserWidget.h |