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API > API/Plugins > API/Plugins/VCamExtensions > API/Plugins/VCamExtensions/UModifierHierarchyRules
Description
Gets the connection point the modifier is configured to be bound to, if any. This function is optional to implement; it is valid for it to always return false.
| Name | GetConnectionPointTargetForNode |
| Type | function |
| Header File | /Engine/Plugins/VirtualProduction/VirtualCamera/Source/VCamExtensions/Public/Hierarchies/ModifierHierarchyRules.h |
| Include Path | #include "Hierarchies/ModifierHierarchyRules.h" |
UFUNCTION (BlueprintPure, BlueprintNativeEvent, Category="Virtual Camera|Hierarchies")
bool GetConnectionPointTargetForNode
(
FName GroupName,
UVCamComponent * Component,
FVCamModifierConnectionBinding & Connection
) const
Whether there is a connection point configured for this hierarchy node.