Navigation
API > API/Plugins > API/Plugins/VCamExtensions
Inheritance Hierarchy
- UObjectBase
- UObjectBaseUtility
- UObject
- AActor
- ACameraActor
- ACineCameraActor
- AVCamBaseActor
- AVCamBaseActorWithPreset
References
| Module | VCamExtensions |
| Header | /Engine/Plugins/Experimental/VirtualCamera/Source/VCamExtensions/Public/VCamBaseActorWithPreset.h |
| Include | #include "VCamBaseActorWithPreset.h" |
Syntax
UCLASS&40;Abstract&41;
class AVCamBaseActorWithPreset : public AVCamBaseActor
Remarks
Base class for the VCamActor preset Blueprint.
If the platform supports pixel streaming, this activates all pixel streaming and deactivates all remote session output providers. The child Blueprint is expected to contain 1 pixel streaming and 1 remote session output provider.
Overridden from AActor
| Type | Name | Description | |
|---|---|---|---|
| void | Called when an actor is done spawning into the world (from UWorld::SpawnActor), both in the editor and during gameplay For actors with a root component, the location and rotation will have already been set. |