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Unreal Engine C++ API Reference > Plugins > VCamCoreEditor
Inheritance Hierarchy
- UObjectBase
- UObjectBaseUtility
- UObject
- UBlueprintFunctionLibrary
- UVCamEditorLibrary
References
Module | VCamCoreEditor |
Header | /Engine/Plugins/Experimental/VirtualCameraCore/Source/VCamCoreEditor/Public/VCamEditorLibrary.h |
Include | #include "VCamEditorLibrary.h" |
Syntax
UCLASS&40;&41;
class UVCamEditorLibrary : public UBlueprintFunctionLibrary
Functions
Type | Name | Description | |
---|---|---|---|
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void | GetAllVCamComponentsInLevel
(
TArray< UVCamComponent* >& VCamComponents |
Find all loaded VCam Components own by an actor in the world editor. |