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API > API/Plugins > API/Plugins/VCamCore > API/Plugins/VCamCore/Util
References
| Module | VCamCore |
| Header | /Engine/Plugins/Experimental/VirtualCameraCore/Source/VCamCore/Public/Util/VCamViewportLocker.h |
| Include | #include "Util/VCamViewportLocker.h" |
Syntax
USTRUCT&40;&41;
struct FVCamViewportLockState
Variables
| Type | Name | Description | |
|---|---|---|---|
| TWeakObjectPtr< AActor > | Backup_ViewTarget | Used for gameplay to restore to the previous view taget | |
| bool | bIsForceLocked | This property is editor-only because we use it for EditCondition only. | |
| bool | bLockViewportToCamera | Whether the user wants the viewport to be locked | |
| bool | bWasLockedToViewport | Whether this viewport is currently locked | |
| TWeakObjectPtr< AActor > | LastKnownEditorLockActor | Updated every time live link calls update (every tick). |