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API > API/Plugins > API/Plugins/VCamCore > API/Plugins/VCamCore/UVCamComponent
Description
Propagates devices settings all the way to the player input. Causes input to be filtered / consumed differently.
| Name | SetInputDeviceSettings |
| Type | function |
| Header File | /Engine/Plugins/VirtualProduction/VirtualCameraCore/Source/VCamCore/Public/VCamComponent.h |
| Include Path | #include "VCamComponent.h" |
| Source | /Engine/Plugins/VirtualProduction/VirtualCameraCore/Source/VCamCore/Private/VCamComponent.cpp |
UFUNCTION (BlueprintCallable, BlueprintInternalUseOnly, Category="VirtualCamera")
void SetInputDeviceSettings
(
const FVCamInputDeviceConfig & NewInputProfile
)