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API > API/Plugins > API/Plugins/VCamCore > API/Plugins/VCamCore/UVCamComponent
Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
TArray< UVCamSubsystem * > GetSubsystemArray
(
const TSubclassOf< UVCamSubsystem >& Class |
Gets all subsystems implementing this interface | VCamComponent.h |
|
const TArray< TSubsystemClass * > & GetSubsystemArray
(
const TSubclassOf< TSubsystemClass >& SubsystemClass |
VCamComponent.h |
GetSubsystemArray(const TSubclassOf< UVCamSubsystem > &)
Description
Gets all subsystems implementing this interface
| Name | GetSubsystemArray |
| Type | function |
| Header File | /Engine/Plugins/VirtualProduction/VirtualCameraCore/Source/VCamCore/Public/VCamComponent.h |
| Include Path | #include "VCamComponent.h" |
| Source | /Engine/Plugins/VirtualProduction/VirtualCameraCore/Source/VCamCore/Private/VCamComponent.cpp |
UFUNCTION (BlueprintPure, Category="VirtualCamera")
TArray < UVCamSubsystem * > GetSubsystemArray
(
const TSubclassOf < UVCamSubsystem > & Class
) const
GetSubsystemArray(const TSubclassOf< TSubsystemClass > &)
| Name | GetSubsystemArray |
| Type | function |
| Header File | /Engine/Plugins/VirtualProduction/VirtualCameraCore/Source/VCamCore/Public/VCamComponent.h |
| Include Path | #include "VCamComponent.h" |
template<typename TSubsystemClass>
const TArray < TSubsystemClass * > & GetSubsystemArray
(
const TSubclassOf < TSubsystemClass > & SubsystemClass
) const