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API > API/Plugins > API/Plugins/VCamCore > API/Plugins/VCamCore/UVCamComponent
- UActorComponent::GetComponentInstanceData()
- USceneComponent::GetComponentInstanceData()
- UVCamComponent::GetComponentInstanceData()
References
Module | VCamCore |
Header | /Engine/Plugins/Experimental/VirtualCameraCore/Source/VCamCore/Public/VCamComponent.h |
Include | #include "VCamComponent.h" |
Source | /Engine/Plugins/Experimental/VirtualCameraCore/Source/VCamCore/Private/VCamComponent.cpp |
virtual TStructOnScope< FActorComponentInstanceData > GetComponentInstanceData&40;&41; const
Remarks
Called before we throw away components during RerunConstructionScripts, to cache any data we wish to persist across that operation