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API > API/Plugins > API/Plugins/VCamCore > API/Plugins/VCamCore/UVCamComponent
Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
void AddInputMappingContext
(
const UVCamModifier* Modifier |
Adds the Input Mapping Context from a modifier, if it exists, to the input system | VCamComponent.h | |
void AddInputMappingContext
(
UInputMappingContext* Context, |
Adds an explicitly provided Input Mapping Context to the input system | VCamComponent.h |
AddInputMappingContext(const UVCamModifier *)
Description
Adds the Input Mapping Context from a modifier, if it exists, to the input system
| Name | AddInputMappingContext |
| Type | function |
| Header File | /Engine/Plugins/VirtualProduction/VirtualCameraCore/Source/VCamCore/Public/VCamComponent.h |
| Include Path | #include "VCamComponent.h" |
| Source | /Engine/Plugins/VirtualProduction/VirtualCameraCore/Source/VCamCore/Private/VCamComponent.cpp |
void AddInputMappingContext
(
const UVCamModifier * Modifier
)
AddInputMappingContext(UInputMappingContext *, int32)
Description
Adds an explicitly provided Input Mapping Context to the input system
| Name | AddInputMappingContext |
| Type | function |
| Header File | /Engine/Plugins/VirtualProduction/VirtualCameraCore/Source/VCamCore/Public/VCamComponent.h |
| Include Path | #include "VCamComponent.h" |
| Source | /Engine/Plugins/VirtualProduction/VirtualCameraCore/Source/VCamCore/Private/VCamComponent.cpp |
void AddInputMappingContext
(
UInputMappingContext * Context,
int32 Priority
)