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API > API/Plugins > API/Plugins/VCamCore
| Name | UVCamBlueprintModifier |
| Type | class |
| Header File | /Engine/Plugins/VirtualProduction/VirtualCameraCore/Source/VCamCore/Public/Modifier/VCamModifier.h |
| Include Path | #include "Modifier/VCamModifier.h" |
Syntax
UCLASS (Abstract, EditInlineNew)
class UVCamBlueprintModifier : public UVCamModifier
Inheritance Hierarchy
- UObjectBase → UObjectBaseUtility → UObject → UVCamModifier → UVCamBlueprintModifier
Derived Classes
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
void GetInputMappingContextAndPriority() |
This function is deliberately non-working to force cleanup of Input Contexts Please move any previous values to the new properties in Class Defaults | Modifier/VCamModifier.h | |
void OnApply
(
UVCamModifierContext* Context, |
Called every tick to update this modifier. | Modifier/VCamModifier.h |
|
void OnDeinitialize() |
Modifier/VCamModifier.h |
|
|
void OnInitialize
(
UVCamModifierContext* Context |
Modifier/VCamModifier.h |
|
Overridden from UVCamModifier
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual void Apply
(
UVCamModifierContext* Context, |
Called every tick to update this modifier. | Modifier/VCamModifier.h | |
virtual void Deinitialize() |
Modifier/VCamModifier.h | ||
virtual void Initialize
(
UVCamModifierContext* Context, |
Modifier/VCamModifier.h |