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Sends a prompt for a string to the current VCam client.
| Name | UPromptClientForStringAsyncAction |
| Type | class |
| Header File | /Engine/Plugins/VirtualProduction/VirtualCameraCore/Source/VCamCore/Public/Util/PromptClientForStringAsyncAction.h |
| Include Path | #include "Util/PromptClientForStringAsyncAction.h" |
Syntax
UCLASS ()
class UPromptClientForStringAsyncAction : public UBlueprintAsyncActionBase
Inheritance Hierarchy
- UObjectBase → UObjectBaseUtility → UObject → UBlueprintAsyncActionBase → UPromptClientForStringAsyncAction
Classes
| Name | Remarks |
|---|---|
| FStringPromptResponseDelegate |
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| OnCompleted | FStringPromptResponseDelegate | Event that triggers when the operation completes. | Util/PromptClientForStringAsyncAction.h |
|
Protected
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| PromptRequest | FVCamStringPromptRequest | Util/PromptClientForStringAsyncAction.h |
|
|
| VCamComponent | TObjectPtr< UVCamComponent > | Util/PromptClientForStringAsyncAction.h |
|
Functions
Public
Overridden from UBlueprintAsyncActionBase
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual void Activate() |
Util/PromptClientForStringAsyncAction.h |
Static
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
static UPromptClientForStringAsyncAction * PromptClientForString
(
UVCamComponent* VCamComponent, |
Prompt the VCam client to provide a string value. | Util/PromptClientForStringAsyncAction.h |
|