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API > API/Plugins > API/Plugins/VCamCore > API/Plugins/VCamCore/Input > API/Plugins/VCamCore/Input/UInputVCamSubsystem
- IEnhancedInputSubsystemInterface::GetContinuouslyInjectedInputs()
- UInputVCamSubsystem::GetContinuouslyInjectedInputs()
References
| Module | VCamCore |
| Header | /Engine/Plugins/VirtualProduction/VirtualCameraCore/Source/VCamCore/Public/Input/InputVCamSubsystem.h |
| Include | #include "Input/InputVCamSubsystem.h" |
virtual TMap < TObjectPtr < const UInputAction >, FInjectedInput > & GetContinuouslyInjectedInputs()
Remarks
Pure-virtual getter for the map of inputs that should be injected every frame. These inputs will be injected when ForcedInput is ticked. Any classes that implement this interface should have this function return a managed map to avoid GC and unreachibility issues.