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API > API/Plugins > API/Plugins/VCamCore > API/Plugins/VCamCore/Input > API/Plugins/VCamCore/Input/FVCamInputDeviceConfig
Syntax
UPROPERTY&40;EditAnywhere, Category&61;"Input"&41;
EVCamInputMode InputMode
Remarks
Determines how input is to be treated (is it consumed? is it even allowed?). Note: This applies only to gamepads and keyboards. VCam always ignores mouse input (including mouse buttons).