Navigation
API > API/Plugins > API/Plugins/VCamCore
Saves properties from widgets within a widget tree.
| Name | FWidgetTreeSnapshot |
| Type | struct |
| Header File | /Engine/Plugins/VirtualProduction/VirtualCameraCore/Source/VCamCore/Public/UI/WidgetSnapshots.h |
| Include Path | #include "UI/WidgetSnapshots.h" |
Syntax
USTRUCT ()
struct FWidgetTreeSnapshot
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| RootWidget | FName | The name of the root widget if it was saved (may not have passed filters). | UI/WidgetSnapshots.h | |
| WidgetSnapshots | TMap< FName, FWidgetSnapshot > | Stores every widget in the hierarchy which passed filters, even if there are no properties to save. | UI/WidgetSnapshots.h |
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
bool HasData() |
UI/WidgetSnapshots.h | ||
void Reset() |
UI/WidgetSnapshots.h |