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API > API/Plugins > API/Plugins/VCamCore
| Name | FWidgetConnectionConfig |
| Type | struct |
| Header File | /Engine/Plugins/VirtualProduction/VirtualCameraCore/Source/VCamCore/Public/UI/Switcher/WidgetConnectionConfig.h |
| Include Path | #include "UI/Switcher/WidgetConnectionConfig.h" |
Syntax
USTRUCT (BlueprintType )
struct FWidgetConnectionConfig
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| ConnectionTargets | TMap< FName, FVCamConnectionTargetSettings > | Key: A valid key of in UVCamWidget::Connections of the widget identified via WidgetProperty. | UI/Switcher/WidgetConnectionConfig.h |
|
| Widget | FVCamChildWidgetReference | Defines the widget whose connections should be updated. | UI/Switcher/WidgetConnectionConfig.h |
|
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
bool HasNoWidgetSet() |
UI/Switcher/WidgetConnectionConfig.h | ||
UVCamWidget * ResolveWidget
(
UVCamStateSwitcherWidget* OwnerWidget |
UI/Switcher/WidgetConnectionConfig.h |