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A reference to any child widget within an UMG Blueprint; only widgets in the same widget tree can be referenced. Has a detail customization for choosing widget.
| Name | FChildWidgetReference |
| Type | struct |
| Header File | /Engine/Plugins/VirtualProduction/VirtualCameraCore/Source/VCamCore/Public/Util/WidgetReference.h |
| Include Path | #include "Util/WidgetReference.h" |
Syntax
USTRUCT (BlueprintType )
struct FChildWidgetReference
Derived Classes
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| Template | TSoftObjectPtr< UWidget > | Pointer to template widget within the Blueprint's widget tree. | Util/WidgetReference.h |
|
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
bool HasNoWidgetSet() |
Util/WidgetReference.h | ||
UWidget * ResolveWidget
(
UUserWidget& OwnerWidget |
Util/WidgetReference.h |