Navigation
API > API/Plugins > API/Plugins/UserToolBoxCore > API/Plugins/UserToolBoxCore/UUserToolBoxBaseTab
- UObject::PostLoad()
- UUserToolBoxBaseTab::PostLoad()
References
Module | UserToolBoxCore |
Header | /Engine/Plugins/Experimental/UserToolBoxCore/Source/UserToolBoxCore/Public/UTBBaseTab.h |
Include | #include "UTBBaseTab.h" |
Source | /Engine/Plugins/Experimental/UserToolBoxCore/Source/UserToolBoxCore/Private/UTBBaseTab.cpp |
virtual void PostLoad&40;&41;
Remarks
Do any object-specific cleanup required immediately after loading an object. This is not called for newly-created objects, and by default will always execute on the game thread.