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API > API/Plugins > API/Plugins/UnrealUSDWrapper > API/Plugins/UnrealUSDWrapper/UsdWrappers
References
| Module | UnrealUSDWrapper |
| Header | /Engine/Plugins/Runtime/USDCore/Source/UnrealUSDWrapper/Public/UsdWrappers/UsdSkelSkeletonQuery.h |
| Include | #include "UsdWrappers/UsdSkelSkeletonQuery.h" |
Syntax
class FUsdSkelSkeletonQuery
Remarks
Minimal pxr::UsdSkelSkeletonQuery wrapper for Unreal that can be used from no-rtti modules.
Constructors
| Type | Name | Description | |
|---|---|---|---|
| WARNING: Default-constructed objects are permanently invalid! The default constructor is available for technical reasons, but you should create these objects by calling FUsdSkelCache::GetSkelQuery(SkeletonPrim) | |||
FUsdSkelSkeletonQuery
(
const FUsdSkelSkeletonQuery& Other |
|||
FUsdSkelSkeletonQuery
(
FUsdSkelSkeletonQuery&& Other |
Destructors
| Type | Name | Description | |
|---|---|---|---|
Functions
| Type | Name | Description | |
|---|---|---|---|
| bool | ComputeJointLocalTransforms
(
TArray< FTransform >& UsdSpaceTransforms, |
||
| UE::FUsdSkelAnimQuery | GetAnimQuery () |
||
| UE::FUsdPrim | GetPrim () |
||
| UE::FUsdPrim | GetSkeleton () |
||
| bool | IsValid () |
Auto conversion from/to pxr::UsdSkelSkeletonQuery. |
Operators
| Type | Name | Description | |
|---|---|---|---|
| FUsdSkelSkeletonQuery & | operator=
(
const FUsdSkelSkeletonQuery& Other |
||
| FUsdSkelSkeletonQuery & | operator=
(
FUsdSkelSkeletonQuery&& Other |