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API > API/Plugins > API/Plugins/UnrealUSDWrapper > API/Plugins/UnrealUSDWrapper/FUsdStageBase
Description
Auto conversion from/to PtrType. We use concrete pointer types here because we should also be able to convert between them
| Name | LoadAndUnload |
| Type | function |
| Header File | /Engine/Plugins/Runtime/USDCore/Source/UnrealUSDWrapper/Public/UsdWrappers/UsdStage.h |
| Include Path | #include "UsdWrappers/UsdStage.h" |
| Source | /Engine/Plugins/Runtime/USDCore/Source/UnrealUSDWrapper/Private/UsdWrappers/UsdStage.cpp |
void LoadAndUnload
(
const TSet< UE::FSdfPath > & LoadSet,
const TSet< UE::FSdfPath > & UnloadSet,
EUsdLoadPolicy Policy
)