Navigation
API > API/Plugins > API/Plugins/UnrealUSDWrapper
Minimal pxr::UsdSkelCache wrapper for Unreal that can be used from no-rtti modules.
| Name | FUsdSkelCache |
| Type | class |
| Header File | /Engine/Plugins/Runtime/USDCore/Source/UnrealUSDWrapper/Public/UsdWrappers/UsdSkelCache.h |
| Include Path | #include "UsdWrappers/UsdSkelCache.h" |
Syntax
class FUsdSkelCache
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
| UsdWrappers/UsdSkelCache.h | |||
FUsdSkelCache
(
const FUsdSkelCache& Other |
UsdWrappers/UsdSkelCache.h | ||
FUsdSkelCache
(
FUsdSkelCache&& Other |
UsdWrappers/UsdSkelCache.h |
Destructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
~FUsdSkelCache() |
UsdWrappers/UsdSkelCache.h |
Variables
Protected
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| Impl | TUniquePtr< Internal::FUsdSkelCacheImpl > | UsdWrappers/UsdSkelCache.h |
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
void Clear () |
Auto conversion from/to pxr::UsdSkelCache. | UsdWrappers/UsdSkelCache.h | |
bool ComputeSkelBinding
(
const UE::FUsdPrim& InSkelRootPrim, |
UsdWrappers/UsdSkelCache.h | ||
bool ComputeSkelBindings
(
const UE::FUsdPrim& InSkelRootPrim, |
UsdWrappers/UsdSkelCache.h | ||
UE::FUsdSkelAnimQuery GetAnimQuery
(
const UE::FUsdPrim& SkelAnimationPrim |
UsdWrappers/UsdSkelCache.h | ||
UE::FUsdSkelSkeletonQuery GetSkelQuery
(
const UE::FUsdPrim& SkeletonPrim |
UsdWrappers/UsdSkelCache.h | ||
UE::FUsdSkelSkinningQuery GetSkinningQuery
(
const UE::FUsdPrim& SkinnedPrim |
UsdWrappers/UsdSkelCache.h | ||
bool Populate
(
const UE::FUsdPrim& SkelRootPrim, |
UsdWrappers/UsdSkelCache.h |
Operators
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
FUsdSkelCache & operator=
(
const FUsdSkelCache& Other |
UsdWrappers/UsdSkelCache.h | ||
FUsdSkelCache & operator=
(
FUsdSkelCache&& Other |
UsdWrappers/UsdSkelCache.h |