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API > API/Plugins > API/Plugins/UnrealUSDWrapper > API/Plugins/UnrealUSDWrapper/FPcpNodeRef
Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
FPcpNodeRef & operator=
(
const FPcpNodeRef& Other |
UsdWrappers/PcpNodeRef.h | ||
FPcpNodeRef & operator=
(
FPcpNodeRef&& Other |
UsdWrappers/PcpNodeRef.h |
operator=(const FPcpNodeRef &)
| Name | operator= |
| Type | function |
| Header File | /Engine/Plugins/Runtime/USDCore/Source/UnrealUSDWrapper/Public/UsdWrappers/PcpNodeRef.h |
| Include Path | #include "UsdWrappers/PcpNodeRef.h" |
| Source | /Engine/Plugins/Runtime/USDCore/Source/UnrealUSDWrapper/Private/UsdWrappers/PcpNodeRef.cpp |
FPcpNodeRef & operator=
(
const FPcpNodeRef & Other
)
operator=(FPcpNodeRef &&)
| Name | operator= |
| Type | function |
| Header File | /Engine/Plugins/Runtime/USDCore/Source/UnrealUSDWrapper/Public/UsdWrappers/PcpNodeRef.h |
| Include Path | #include "UsdWrappers/PcpNodeRef.h" |
| Source | /Engine/Plugins/Runtime/USDCore/Source/UnrealUSDWrapper/Private/UsdWrappers/PcpNodeRef.cpp |
FPcpNodeRef & operator=
(
FPcpNodeRef && Other
)