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API > API/Plugins > API/Plugins/UnrealUSDWrapper
Corresponds to pxr::GfMatrix2d. We don't expose any methods though, this is just to facilitate reading/writing these types from USD.
| Name | FMatrix2D |
| Type | struct |
| Header File | /Engine/Plugins/Runtime/USDCore/Source/UnrealUSDWrapper/Public/UnrealUSDWrapper.h |
| Include Path | #include "UnrealUSDWrapper.h" |
Syntax
USTRUCT (BlueprintType )
struct FMatrix2D
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| Row0 | FVector2D | UnrealUSDWrapper.h |
|
|
| Row1 | FVector2D | UnrealUSDWrapper.h |
|
Functions
Public
Operators
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
bool operator==
(
const FMatrix2D& Other |
UnrealUSDWrapper.h |