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API > API/Plugins > API/Plugins/UnrealUSDWrapper
| |
|
| Name |
EUsdRootMotionHandling |
| Type |
enum |
| Header File |
/Engine/Plugins/Runtime/USDCore/Source/UnrealUSDWrapper/Public/UnrealUSDWrapper.h |
| Include Path |
#include "UnrealUSDWrapper.h" |
Syntax
enum EUsdRootMotionHandling
{
NoAdditionalRootMotion,
UseMotionFromSkelRoot,
UseMotionFromSkeleton,
}
Values
| Name |
Remarks |
| NoAdditionalRootMotion |
Use for the root bone just its regular joint animation as described on the SkelAnimation prim. |
| UseMotionFromSkelRoot |
Use the transform animation from the SkelRoot prim in addition to the root bone joint animation as described on the SkelAnimation prim. |
| UseMotionFromSkeleton |
Use the transform animation from the Skeleton prim in addition to the root bone joint animation as described on the SkelAnimation prim. |