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API > API/Plugins > API/Plugins/UdpMessaging
Interface for message tunnel connections.
| Name | IUdpMessageTunnelConnection |
| Type | class |
| Header File | /Engine/Plugins/Messaging/UdpMessaging/Source/UdpMessaging/Public/IUdpMessageTunnelConnection.h |
| Include Path | #include "IUdpMessageTunnelConnection.h" |
Syntax
class IUdpMessageTunnelConnection
Destructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual ~IUdpMessageTunnelConnection() |
Virtual destructor. | IUdpMessageTunnelConnection.h |
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
void Close() |
Closes this connection. | IUdpMessageTunnelConnection.h | |
FText GetName() |
Gets the human readable name of the connection. | IUdpMessageTunnelConnection.h | |
uint64 GetTotalBytesReceived() |
Gets the total number of bytes received from this connection. | IUdpMessageTunnelConnection.h | |
uint64 GetTotalBytesSent() |
Gets the total number of bytes received from this connection. | IUdpMessageTunnelConnection.h | |
FTimespan GetUptime() |
Gets the amount of time that the connection has been established. | IUdpMessageTunnelConnection.h | |
bool IsOpen() |
Checks whether this connection is open. | IUdpMessageTunnelConnection.h |