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UParameterizeMeshTool automatically decomposes the input mesh into charts, solves for UVs, and then packs the resulting charts
| Name | UUVEditorParameterizeMeshTool |
| Type | class |
| Header File | /Engine/Plugins/Editor/UVEditor/Source/UVEditorToolsEditorOnly/Public/UVEditorParameterizeMeshTool.h |
| Include Path | #include "UVEditorParameterizeMeshTool.h" |
Syntax
UCLASS (MinimalAPI)
class UUVEditorParameterizeMeshTool : public UInteractiveTool
Inheritance Hierarchy
- UObjectBase → UObjectBaseUtility → UObject → UInteractiveTool → UUVEditorParameterizeMeshTool
Implements Interfaces
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual void SetTargets
(
const TArray< TObjectPtr< UUVEditorToolMeshInput > >& TargetsIn |
The tool will operate on the meshes given here. | UVEditorParameterizeMeshTool.h |
Overridden from UInteractiveTool
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual bool CanAccept() |
UVEditorParameterizeMeshTool.h | ||
virtual bool HasAccept() |
UVEditorParameterizeMeshTool.h | ||
virtual bool HasCancel() |
UVEditorParameterizeMeshTool.h | ||
| UVEditorParameterizeMeshTool.h | |||
virtual void OnTick
(
float DeltaTime |
UVEditorParameterizeMeshTool.h | ||
virtual void Setup() |
UVEditorParameterizeMeshTool.h | ||
virtual void Shutdown
(
EToolShutdownType ShutdownType |
UVEditorParameterizeMeshTool.h |
Protected
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
void OnMethodTypeChanged() |
UVEditorParameterizeMeshTool.h | ||
void RecordAnalytics() |
UVEditorParameterizeMeshTool.h |