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API > API/Plugins > API/Plugins/UVEditorTools
Simple context object used by UV asset editor to pass inputs down to the UV editor mode.
| Name | UUVToolAssetInputsContext |
| Type | class |
| Header File | /Engine/Plugins/Editor/UVEditor/Source/UVEditorTools/Public/ContextObjects/UVToolAssetInputsContext.h |
| Include Path | #include "ContextObjects/UVToolAssetInputsContext.h" |
Syntax
UCLASS (MinimalAPI)
class UUVToolAssetInputsContext : public UUVToolContextObject
Inheritance Hierarchy
- UObjectBase → UObjectBaseUtility → UObject → UUVToolContextObject → UUVToolAssetInputsContext
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
void GetAssetInputs
(
TArray< TObjectPtr< UObject > >& AssetsOut, |
ContextObjects/UVToolAssetInputsContext.h | ||
void Initialize
(
TArray< TObjectPtr< UObject > > AssetsIn, |
ContextObjects/UVToolAssetInputsContext.h |