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API > API/Plugins > API/Plugins/UVEditorTools > API/Plugins/UVEditorTools/UUVEditorUVSnapshotTool
References
| Module | UVEditorTools |
| Header | /Engine/Plugins/Editor/UVEditor/Source/UVEditorTools/Public/UVEditorUVSnapshotTool.h |
| Include | #include "UVEditorUVSnapshotTool.h" |
virtual void SetTarget
(
const TObjectPtr < UUVEditorToolMeshInput > & TargetIn
)
Remarks
The tool will operate on the mesh given here. Supports only one mesh.