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API > API/Plugins > API/Plugins/UVEditorTools
UV Distribute Settings
| Name | UUVEditorUVDistributeProperties |
| Type | class |
| Header File | /Engine/Plugins/Editor/UVEditor/Source/UVEditorTools/Public/Operators/UVEditorUVTransformOp.h |
| Include Path | #include "Operators/UVEditorUVTransformOp.h" |
Syntax
UCLASS (MinimalAPI)
class UUVEditorUVDistributeProperties : public UUVEditorUVTransformPropertiesBase
Inheritance Hierarchy
- FWatchablePropertySet → UInteractiveToolPropertySet → UUVEditorUVTransformPropertiesBase → UUVEditorUVDistributeProperties
- UObjectBase → UObjectBaseUtility → UObject → UInteractiveToolPropertySet → UUVEditorUVTransformPropertiesBase → UUVEditorUVDistributeProperties
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| bEnableManualDistances | bool | If true, enable overriding distances used in the distribution behavior with manually entered values. | Operators/UVEditorUVTransformOp.h |
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| DistributeMode | EUVEditorDistributeMode | Controls the distribution behavior | Operators/UVEditorUVTransformOp.h |
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| EditCondition | For Edge and Center distribution modes, specify the desired overall distance within which to evenly place the edges or centers. | Operators/UVEditorUVTransformOp.h |
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| EditConditionHides | Operators/UVEditorUVTransformOp.h |
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| Grouping | EUVEditorAlignDistributeGroupingMode | Controls how distribution considers grouping selected objects with respect to the distribution behavior. | Operators/UVEditorUVTransformOp.h |
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| HideEditConditionToggle | Operators/UVEditorUVTransformOp.h |
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