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API > API/Plugins > API/Plugins/UVEditorTools
| Name | UUVEditorTransformTool |
| Type | class |
| Header File | /Engine/Plugins/Editor/UVEditor/Source/UVEditorTools/Public/UVEditorTransformTool.h |
| Include Path | #include "UVEditorTransformTool.h" |
Syntax
UCLASS (MinimalAPI)
class UUVEditorTransformTool :
public UInteractiveTool ,
public IUVToolSupportsSelection
Inheritance Hierarchy
- UObjectBase → UObjectBaseUtility → UObject → UInteractiveTool → UUVEditorTransformTool
Implements Interfaces
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual void SetTargets
(
const TArray< TObjectPtr< UUVEditorToolMeshInput > >& TargetsIn |
The tool will operate on the meshes given here. | UVEditorTransformTool.h | |
void SetToolMode
(
const EUVEditorUVTransformType& Mode |
UVEditorTransformTool.h |
Overridden from UInteractiveTool
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual bool CanAccept() |
UVEditorTransformTool.h | ||
virtual void DrawHUD
(
FCanvas* Canvas, |
UVEditorTransformTool.h | ||
virtual bool HasAccept() |
UVEditorTransformTool.h | ||
virtual bool HasCancel() |
UVEditorTransformTool.h | ||
| UVEditorTransformTool.h | |||
virtual void OnTick
(
float DeltaTime |
UVEditorTransformTool.h | ||
virtual void Setup() |
UVEditorTransformTool.h | ||
virtual void Shutdown
(
EToolShutdownType ShutdownType |
UVEditorTransformTool.h |
Protected
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
void RecordAnalytics() |
UVEditorTransformTool.h |