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API > API/Plugins > API/Plugins/UVEditorTools > API/Plugins/UVEditorTools/UUVEditorToolMeshInput
Description
Uses the stored triangles/vertices in the mesh change to update everything from the canonical unwrap. Assumes the change has already been applied to the canonical unwrap.
| Name | UpdateFromCanonicalUnwrapUsingMeshChange |
| Type | function |
| Header File | /Engine/Plugins/Editor/UVEditor/Source/UVEditorTools/Public/ToolTargets/UVEditorToolMeshInput.h |
| Include Path | #include "ToolTargets/UVEditorToolMeshInput.h" |
| Source | /Engine/Plugins/Editor/UVEditor/Source/UVEditorTools/Private/ToolTargets/UVEditorToolMeshInput.cpp |
void UpdateFromCanonicalUnwrapUsingMeshChange
(
const UE::Geometry::FDynamicMeshChange & UnwrapCanonicalMeshChange,
bool bBroadcast
)