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API > API/Plugins > API/Plugins/UVEditorTools > API/Plugins/UVEditorTools/UUVEditorToolMeshInput
Description
Updates the non-preview meshes from their preview counterparts. Useful, for instance, after the completion of a drag to update the canonical objects.
| Name | UpdateCanonicalFromPreviews |
| Type | function |
| Header File | /Engine/Plugins/Editor/UVEditor/Source/UVEditorTools/Public/ToolTargets/UVEditorToolMeshInput.h |
| Include Path | #include "ToolTargets/UVEditorToolMeshInput.h" |
| Source | /Engine/Plugins/Editor/UVEditor/Source/UVEditorTools/Private/ToolTargets/UVEditorToolMeshInput.cpp |
void UpdateCanonicalFromPreviews
(
const TArray < int32 > * ChangedVids,
const TArray < int32 > * ChangedConnectivityTids,
bool bBroadcast
)