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API > API/Plugins > API/Plugins/UVEditorTools > API/Plugins/UVEditorTools/UUVEditorToolMeshInput
Description
Get the unwrap vids corresponding to a given applied vid. These will be multiple if the vertex is a seam vertex and therefore has multiple UV elements associated with it.
| Name | AppliedVidToUnwrapVids |
| Type | function |
| Header File | /Engine/Plugins/Editor/UVEditor/Source/UVEditorTools/Public/ToolTargets/UVEditorToolMeshInput.h |
| Include Path | #include "ToolTargets/UVEditorToolMeshInput.h" |
| Source | /Engine/Plugins/Editor/UVEditor/Source/UVEditorTools/Private/ToolTargets/UVEditorToolMeshInput.cpp |
void AppliedVidToUnwrapVids
(
int32 AppliedVid,
TArray < int32 > & UnwrapVidsOut
)