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API > API/Plugins > API/Plugins/UVEditorTools > API/Plugins/UVEditorTools/UUVEditorTexelDensityToolBuilder
- UInteractiveToolBuilder::CanBuildTool()
- UUVEditorTexelDensityToolBuilder::CanBuildTool()
References
| Module | UVEditorTools |
| Header | /Engine/Plugins/Editor/UVEditor/Source/UVEditorTools/Public/UVEditorTexelDensityTool.h |
| Include | #include "UVEditorTexelDensityTool.h" |
| Source | /Engine/Plugins/Editor/UVEditor/Source/UVEditorTools/Private/UVEditorTexelDensityTool.cpp |
virtual bool CanBuildTool
(
const FToolBuilderState & SceneState
) const
Remarks
Check if, given the current scene state, a new instance of this builder's Tool can be created