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API > API/Plugins > API/Plugins/UVEditorTools
| Name | UUVEditorSeamTool |
| Type | class |
| Header File | /Engine/Plugins/Editor/UVEditor/Source/UVEditorTools/Public/UVEditorSeamTool.h |
| Include Path | #include "UVEditorSeamTool.h" |
Syntax
UCLASS (MinimalAPI)
class UUVEditorSeamTool :
public UInteractiveTool ,
public IInteractiveToolNestedAcceptCancelAPI
Inheritance Hierarchy
- UObjectBase → UObjectBaseUtility → UObject → UInteractiveTool → UUVEditorSeamTool
Implements Interfaces
Enums
Protected
| Name | Remarks |
|---|---|
| EState |
Typedefs
| Name | Type | Remarks | Include Path |
|---|---|---|---|
| FDynamicMeshAABBTree3 | UE::Geometry::FDynamicMeshAABBTree3 | UVEditorSeamTool.h |
Variables
Protected
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| AppliedMeshMaxDims | TArray< double > | UVEditorSeamTool.h | ||
| UnwrapMaxDims | TArray< double > | UVEditorSeamTool.h |
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
void EditLockedPath
(
TUniqueFunction< void(TArray< int32 >&LockedPathInOut)> EditFunction, |
For use by undo/redo. | UVEditorSeamTool.h | |
virtual void SetTargets
(
const TArray< TObjectPtr< UUVEditorToolMeshInput > >& TargetsIn |
UVEditorSeamTool.h |
Overridden from UInteractiveTool
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual bool HasAccept() |
UVEditorSeamTool.h | ||
virtual bool HasCancel() |
UVEditorSeamTool.h | ||
virtual void OnTick
(
float DeltaTime |
UVEditorSeamTool.h | ||
virtual void Setup() |
UInteractiveTool. | UVEditorSeamTool.h | |
virtual void Shutdown
(
EToolShutdownType ShutdownType |
UVEditorSeamTool.h |
Overridden from IInteractiveToolNestedAcceptCancelAPI
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual bool CanCurrentlyNestedAccept() |
UVEditorSeamTool.h | ||
virtual bool CanCurrentlyNestedCancel() |
UVEditorSeamTool.h | ||
virtual bool ExecuteNestedAcceptCommand() |
UVEditorSeamTool.h | ||
virtual bool ExecuteNestedCancelCommand() |
UVEditorSeamTool.h | ||
virtual bool SupportsNestedAcceptCommand() |
UVEditorSeamTool.h | ||
virtual bool SupportsNestedCancelCommand() |
IInteractiveToolNestedAcceptCancelAPI. | UVEditorSeamTool.h |
Protected
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
void ApplyClick() |
UVEditorSeamTool.h | ||
void ApplySeam
(
const TArray< int32 >& AppliedVidsIn |
Clears LockedAppliedVids, but builds seam off of AppliedVidsIn | UVEditorSeamTool.h | |
void ClearHover
(
bool bClearHoverInfo |
UVEditorSeamTool.h | ||
void ClearLockedPath
(
bool bEmitChange |
UVEditorSeamTool.h | ||
int32 Get2DHitVertex
(
const FRay& WorldRayIn, |
UVEditorSeamTool.h | ||
int32 Get3DHitVertex
(
const FRay& WorldRayIn, |
UVEditorSeamTool.h | ||
FColor GetExtendPathColor() |
UVEditorSeamTool.h | ||
FColor GetLockedPathColor() |
UVEditorSeamTool.h | ||
bool IsInJoinMode() |
UVEditorSeamTool.h | ||
void OnMeshVertexClicked
(
int32 Vid, |
UVEditorSeamTool.h | ||
void OnMeshVertexHovered
(
int32 Vid, |
UVEditorSeamTool.h | ||
void OnSeamModeChanged() |
UVEditorSeamTool.h | ||
void ReconstructExistingSeamsVisualization() |
UVEditorSeamTool.h | ||
void ReconstructLockedPathVisualization() |
UVEditorSeamTool.h | ||
void RecordAnalytics() |
UVEditorSeamTool.h | ||
void ResetPreviewColors() |
UVEditorSeamTool.h | ||
void UpdateHover() |
UVEditorSeamTool.h | ||
void UpdateToolMessage() |
UVEditorSeamTool.h |