Navigation
API > API/Plugins > API/Plugins/UVEditorTools
Inheritance Hierarchy
- UObject
- IInputBehaviorSource
- UInteractiveTool
- UUVEditorRecomputeUVsTool
References
| Module | UVEditorTools |
| Header | /Engine/Plugins/Editor/UVEditor/Source/UVEditorTools/Public/UVEditorRecomputeUVsTool.h |
| Include | #include "UVEditorRecomputeUVsTool.h" |
Syntax
UCLASS ()
class UUVEditorRecomputeUVsTool :
public UInteractiveTool ,
public IUVToolSupportsSelection
Remarks
UUVEditorRecomputeUVsTool Recomputes UVs based on existing segmentations of the mesh
Variables
| Type | Name | Description | |
|---|---|---|---|
| TSharedPtr< UE::Geometry::FPolygroupSet, ESPMode::ThreadSafe > | ActiveGroupSet | ||
| TArray< TObjectPtr< URecomputeUVsOpFactory > > | Factories | ||
| UE::Geometry::UVEditorAnalytics::FTargetAnalytics | InputTargetAnalytics | Analytics | |
| TObjectPtr< UPolygroupLayersProperties > | PolygroupLayerProperties | ||
| TObjectPtr< URecomputeUVsToolProperties > | Settings | ||
| TArray< TObjectPtr< UUVEditorToolMeshInput > > | Targets | ||
| FDateTime | ToolStartTimeAnalytics | ||
| TObjectPtr< UUVToolSelectionAPI > | UVToolSelectionAPI |
Functions
| Type | Name | Description | |
|---|---|---|---|
| void | |||
| void | |||
| void | SetTargets
(
const TArray< TObjectPtr< UUVEditorToolMeshInput > >& TargetsIn |
The tool will operate on the meshes given here. | |
| void | UpdateActiveGroupLayer
(
bool bUpdateFactories |
Overridden from UInteractiveTool
| Type | Name | Description | |
|---|---|---|---|
| bool | CanAccept () |
||
| bool | HasAccept () |
||
| bool | HasCancel () |
||
| void | OnPropertyModified
(
UObject* PropertySet, |
Automatically called by UInteractiveToolPropertySet.OnModified delegate to notify Tool of child property set changes | |
| void | OnTick
(
float DeltaTime |
Allow the Tool to do any necessary processing on Tick | |
| void | Render
(
IToolsContextRenderAPI* RenderAPI |
Allow the Tool to do any custom drawing (ie via PDI/RHI) | |
| void | Setup () |
Called by ToolManager to initialize the Tool after ToolBuilder::BuildTool() has been called | |
| void | Shutdown
(
EToolShutdownType ShutdownType |
Called by ToolManager to shut down the Tool |