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API > API/Plugins > API/Plugins/UVEditorTools > API/Plugins/UVEditorTools/UUVEditorMeshSelectionMechanic
Description
Initialization functions. The selection API is provided as a parameter rather than being grabbed out of the context store mainly because UVToolSelectionAPI itself sets up a selection mechanic, and is not yet in the context store when it does this.
| Name | Initialize |
| Type | function |
| Header File | /Engine/Plugins/Editor/UVEditor/Source/UVEditorTools/Public/Selection/UVEditorMeshSelectionMechanic.h |
| Include Path | #include "Selection/UVEditorMeshSelectionMechanic.h" |
| Source | /Engine/Plugins/Editor/UVEditor/Source/UVEditorTools/Private/Selection/UVEditorMeshSelectionMechanic.cpp |
void Initialize
(
UWorld * World,
UWorld * LivePreviewWorld,
UUVToolSelectionAPI * SelectionAPI
)