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API > API/Plugins > API/Plugins/UVEditorTools
Inheritance Hierarchy
- UObjectBase
- UObjectBaseUtility
- UObject
- UInteractiveTool
- UUVEditorLayoutTool
References
| Module | UVEditorTools |
| Header | /Engine/Plugins/Editor/UVEditor/Source/UVEditorTools/Public/UVEditorLayoutTool.h |
| Include | #include "UVEditorLayoutTool.h" |
Syntax
UCLASS&40;&41;
class UUVEditorLayoutTool :
public UInteractiveTool,
public IUVToolSupportsSelection
Variables
| Type | Name | Description | |
|---|---|---|---|
| TArray< TObjectPtr< UUVLayoutOperatorFactory > > | Factories | ||
| UE::Geometry::UVEditorAnalytics::FTargetAnalytics | InputTargetAnalytics | Analytics | |
| TObjectPtr< UUVLayoutProperties > | Settings | ||
| TArray< TObjectPtr< UUVEditorToolMeshInput > > | Targets | ||
| FDateTime | ToolStartTimeAnalytics | ||
| TObjectPtr< UUVTool2DViewportAPI > | UVTool2DViewportAPI | ||
| TObjectPtr< UUVToolSelectionAPI > | UVToolSelectionAPI |
Functions
| Type | Name | Description | |
|---|---|---|---|
| void | |||
| void | SetTargets
(
const TArray< TObjectPtr< UUVEditorToolMeshInput >>& TargetsIn |
The tool will operate on the meshes given here. |
Overridden from UInteractiveTool
| Type | Name | Description | |
|---|---|---|---|
| bool | CanAccept () |
||
| bool | HasAccept () |
||
| bool | HasCancel () |
||
| void | OnPropertyModified
(
UObject* PropertySet, |
Automatically called by UInteractiveToolPropertySet.OnModified delegate to notify Tool of child property set changes | |
| void | OnTick
(
float DeltaTime |
Allow the Tool to do any necessary processing on Tick | |
| void | Setup () |
Called by ToolManager to initialize the Tool after ToolBuilder::BuildTool() has been called | |
| void | Shutdown
(
EToolShutdownType ShutdownType |
Called by ToolManager to shut down the Tool |