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API > API/Plugins > API/Plugins/UVEditorTools > API/Plugins/UVEditorTools/UUVEditorChannelEditTargetProper-
References
| Module | UVEditorTools |
| Header | /Engine/Plugins/Editor/UVEditor/Source/UVEditorTools/Public/UVEditorLayerEditTool.h |
| Include | #include "UVEditorLayerEditTool.h" |
| Source | /Engine/Plugins/Editor/UVEditor/Source/UVEditorTools/Private/UVEditorLayerEditTool.cpp |
bool ValidateUVChannelSelection
&40;
bool bUpdateIfInvalid
&41;
Remarks
Verify that the UV channel selection is valid true if selection in UVChannel is an entry in UVChannelNamesList.
Parameters
| Name | Description |
|---|---|
| bUpdateIfInvalid | if selection is not valid, UVChannel to UV0 or empty if no UV channels exist |