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API > API/Plugins > API/Plugins/UVEditorTools > API/Plugins/UVEditorTools/UUVEditorChannelEditTargetProper-
References
| Module | UVEditorTools |
| Header | /Engine/Plugins/Editor/UVEditor/Source/UVEditorTools/Public/UVEditorLayerEditTool.h |
| Include | #include "UVEditorLayerEditTool.h" |
| Source | /Engine/Plugins/Editor/UVEditor/Source/UVEditorTools/Private/UVEditorLayerEditTool.cpp |
UFUNCTION&40;&41;
const TArray< FString > & GetAssetNames&40;&41;