Navigation
API > API/Plugins > API/Plugins/UVEditorTools > API/Plugins/UVEditorTools/TargetInterfaces
References
| Module | UVEditorTools |
| Header | /Engine/Plugins/Editor/UVEditor/Source/UVEditorTools/Public/TargetInterfaces/UVUnwrapDynamicMesh.h |
| Include | #include "TargetInterfaces/UVUnwrapDynamicMesh.h" |
Syntax
class IUVUnwrapDynamicMesh
Remarks
Interface that is able to use the UV's of a target to generate a flat FDynamicMesh representing a given layer, and to bake a modified such mesh back to the UV's of the target provided that the triangle id's have all stayed the same.
Functions
| Type | Name | Description | |
|---|---|---|---|
| TSharedPtr< FDynamicMesh3 > | |||
| int32 | |||
| void | SaveBackToUVs
(
const FDynamicMesh3* MeshToSave, |