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API > API/Plugins > API/Plugins/UVEditorTools > API/Plugins/UVEditorTools/Selection > API/Plugins/UVEditorTools/Selection/UUVToolSelectionHighlightMechani-
References
| Module | UVEditorTools |
| Header | /Engine/Plugins/Editor/UVEditor/Source/UVEditorTools/Public/Selection/UVToolSelectionHighlightMechanic.h |
| Include | #include "Selection/UVToolSelectionHighlightMechanic.h" |
| Source | /Engine/Plugins/Editor/UVEditor/Source/UVEditorTools/Private/Selection/UVToolSelectionHighlightMechanic.cpp |
void RebuildUnwrapHighlight
&40;
const TArray< FUVToolSelection > & Selections,
const FTransform & StartTransform,
bool bUsePreviews
&41;
Remarks
Rebuilds the unwrap mesh highlights.
Parameters
| Name | Description |
|---|---|
| StartTransform | The transform to consider as the start transform, so that the highlights can be repositioned easily later via SetUnwrapHighlightTransform(). |
| bUsePreviews | If true, the selected element positions will be gotten from the UnwrapPreview of each selection target rather than UnwrapCanonical. |