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API > API/Plugins > API/Plugins/UVEditorTools > API/Plugins/UVEditorTools/Selection > API/Plugins/UVEditorTools/Selection/UUVEditorMeshSelectionMechanic
References
| Module | UVEditorTools |
| Header | /Engine/Plugins/Editor/UVEditor/Source/UVEditorTools/Public/Selection/UVEditorMeshSelectionMechanic.h |
| Include | #include "Selection/UVEditorMeshSelectionMechanic.h" |
| Source | /Engine/Plugins/Editor/UVEditor/Source/UVEditorTools/Private/Selection/UVEditorMeshSelectionMechanic.cpp |
virtual FInputRayHit IsHitByClick
(
const FInputDeviceRay & ClickPos,
bool bSourceIsLivePreview
)
Remarks
IClickBehaviorTarget implementation.