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API > API/Plugins > API/Plugins/UVEditorTools
Interface that allows a component to receive various gizmo-specific callbacks while still inheriting from some class other than UGizmoBaseComponent.
| Name | IUVEditorGenericBuildableTool |
| Type | class |
| Header File | /Engine/Plugins/Editor/UVEditor/Source/UVEditorTools/Public/UVEditorToolBase.h |
| Include Path | #include "UVEditorToolBase.h" |
Syntax
class IUVEditorGenericBuildableTool
Derived Classes
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
void SetTargets
(
const TArray< TObjectPtr< UUVEditorToolMeshInput > >& TargetsIn |
UVEditorToolBase.h |