Navigation
API > API/Plugins > API/Plugins/UVEditorTools > API/Plugins/UVEditorTools/FUVEditorUXSettings
Description
Converts from position in UV editor unwrap world to UV value as stored on a mesh in Unreal. This allows changes in the unwrap world to be mapped to actual mesh UVs.
Like other world-UV conversion functions, clients should not know about the details of this conversion.
| Name | VertPositionToUV |
| Type | function |
| Header File | /Engine/Plugins/Editor/UVEditor/Source/UVEditorTools/Public/UVEditorUXSettings.h |
| Include Path | #include "UVEditorUXSettings.h" |
| Source | /Engine/Plugins/Editor/UVEditor/Source/UVEditorTools/Private/UVEditorUXSettings.cpp |
static FVector2f VertPositionToUV
(
const FVector3d & VertPosition
)