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API > API/Plugins > API/Plugins/UVEditorTools > API/Plugins/UVEditorTools/Drawing > API/Plugins/UVEditorTools/Drawing/UBasicPointSetComponentBase
References
| Module | UVEditorTools |
| Header | /Engine/Plugins/Editor/UVEditor/Source/UVEditorTools/Public/Drawing/BasicPointSetComponent.h |
| Include | #include "Drawing/BasicPointSetComponent.h" |
template<typename CalcPointBoxFn>
FBoxSphereBounds UpdateComponentBounds
&40;
const FTransform & LocalToWorld,
bool bPointsDirty,
CalcPointBoxFn && CalcPointBox
&41; const
Remarks
Update component bounds using a provided function that determines the box around all point positions. This unifies how the bounds are calculated while keeping the calculation of the box around all point positions generic.